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In a world first, Samsung Gaming Hub launched an interactive 3D Rocket League challenge at Piccadilly Lights. Partnering with Cheil and produced by CYLNDR, the 30-minute game featured gaming influencers battling for the title of ‘Samsung Gaming Hub Champion.’
The challenge aimed to raise awareness and showcase Samsung’s Gaming Hub capabilities through displaying an immersive gaming experience. Head of Product, Gus Grimaldi, emphasised inclusivity, encouraging people of all skill levels to enjoy gaming.
This was the first time globally that anamorphic 3D content featured both live stream video content and interactive 3D elements through our DeepScreen® Alive technology. The campaign created an immersive experience by integrating live rendered anamorphic scenes with gameplay. Collaborating with Cheil and CYLNDR, Ocean Labs produced a 3D animation of a Samsung Smart TV, enhancing the spectator’s viewing experience.
- Territory United Kingdom
- Date December 2023
- Category Gaming
- Environment High street
- Format Creative Solutions
- Objective Broadcast Awareness
- Agency Publicis
- This pioneering DeepScreen® Alive OOH campaign delivered approximately 40,000 impacts in the 30 minutes it was live during peak time. (Estimated daily impacts figure for Piccadilly Lights alone: 850,000 (source: ROUTE))
- At the time of writing, the UK earned media reach was 8.919 million, with a media value of £82,502 (source: Meltwater)
“We are pushing the boundaries to create engaging customer experiences, showcasing our Gaming Hub capabilities in an incredible 3D display on London’s Piccadilly screen. We want to encourage people to enjoy and embrace gaming, whether you’re a novice or pro-level – gaming is for everyone. Our Gaming Hub provides thousands of games at your fingertips, and we’re delighted to bring this to life on such an iconic London landmark.”